Rewards
Loot Tables from various plugins which provides new loot sources to the server.
loot-tables:
common:
- item: "DIAMOND"
amount: 6-9
chance: 0.4 # 40% chance
- item: "GOLDEN_APPLE"
amount: 2-4
chance: 0.3 # 30% chance
- item: "EXPERIENCE_BOTTLE"
amount: 10-32
chance: 0.5 # 50% chance
- item: "DRAGON_EGG"
amount: 1-2
chance: 0.95 # 95% chance
rare:
- item: "NETHERITE_SCRAP"
amount: 1-3
chance: 0.3 # 30% chance within rare pool
- item: "ENCHANTED_BOOK"
amount: 1
chance: 0.25
enchantments:
- namespace: "nova_structures"
type: "wither_coated"
level: 1
- item: "ENCHANTED_BOOK"
amount: 1
chance: 0.25
enchantments:
- namespace: "nova_structures"
type: "ghasted"
level: 1
- item: "ENCHANTED_BOOK"
amount: 1
chance: 0.25
enchantments:
- namespace: "nova_structures"
type: "spiteful"
level: 1
- item: "ENCHANTED_BOOK"
amount: 1
chance: 0.25
enchantments:
- namespace: "nova_structures"
type: "wax_wings"
level: 1
- item: "enchanted_golden_apple"
amount: 1
chance: 0.3 # 30% chance within rare pool
- item: "ELYTRA"
amount: 1
chance: 0.5 # 50% chance within rare pool
enchantments:
- namespace: "minecraft"
type: "unbreaking"
level: 3
- item: "NETHERITE_SWORD"
amount: 1
chance: 0.3 # 30% chance within rare pool
enchantments:
- namespace: "minecraft"
type: "sharpness"
level: 5
- namespace: "minecraft"
type: "fire_aspect"
level: 2
- namespace: "minecraft"
type: "unbreaking"
level: 3
common:
items:
- material: EXPERIENCE_BOTTLE
min: 32
max: 48
chance: 35.0
- material: BLAZE_ROD
min: 6
max: 10
chance: 35.0
- material: GOLDEN_APPLE
min: 1
max: 3
chance: 25.0
- material: DIAMOND
min: 6
max: 10
chance: 20.0
- material: EMERALD
min: 5
max: 15
chance: 30.0
- material: DIAMOND_SWORD
min: 1
max: 1
chance: 15.0
- material: DIAMOND_PICKAXE
min: 1
max: 1
chance: 15.0
- material: DIAMOND_AXE
min: 1
max: 1
chance: 15.0
- material: ENCHANTED_BOOK
min: 1
max: 3
chance: 20.0
random-enchants:
- "sharpness:2-5"
- "protection:2-4"
- "efficiency:2-5"
- "unbreaking:3"
- "power:2-5"
- "mending:1"
rare:
items:
- material: GOLDEN_APPLE
min: 4
max: 8
chance: 35.0
- material: ENCHANTED_GOLDEN_APPLE
min: 1
max: 2
chance: 15.0
- material: DIAMOND
min: 16
max: 20
chance: 30.0
- material: NETHERITE_INGOT
min: 1
max: 1
chance: 5.0
- material: ENCHANTED_BOOK
min: 2
max: 3
chance: 15.0
random-enchants:
- "sharpness:5"
- "fortune:3"
- "looting:3"
- "infinity:1"
tiers:
common:
name: "Common"
color: "blue"
named-color: "BLUE"
weight: 60.0
potion-effects-count: 1
health-multiplier: 1.25
drop-multiplier: 1.25
loot-table-rewards:
common:
rolls: 1
chance: 90.0
rare:
rolls: 0
chance: 0.0
uncommon:
name: "Uncommon"
color: "dark_purple"
named-color: "DARK_PURPLE"
weight: 25.0
potion-effects-count: 2
health-multiplier: 1.875
drop-multiplier: 1.5
loot-table-rewards:
common:
rolls: 1
chance: 100.0
rare:
rolls: 1
chance: 30.0
epic:
name: "Epic"
color: "red"
named-color: "RED"
weight: 15.0
potion-effects-count: 3
health-multiplier: 2.8125
drop-multiplier: 2.0
loot-table-rewards:
common:
rolls: 2
chance: 100.0
rare:
rolls: 1
chance: 45.0
rare:
name: "Rare"
color: "dark_green"
named-color: "DARK_GREEN"
weight: 7.5
potion-effects-count: 4
health-multiplier: 4.21875
drop-multiplier: 2.5
loot-table-rewards:
common:
rolls: 2
chance: 100.0
rare:
rolls: 1
chance: 60.0
legendary:
name: "Legendary"
color: "gold"
named-color: "GOLD"
weight: 5.0
potion-effects-count: 5
health-multiplier: 6.328125
drop-multiplier: 3.0
loot-table-rewards:
common:
rolls: 3
chance: 100.0
rare:
rolls: 1
chance: 100.0
rewards:
loot-tables:
common:
rolls: "2-3"
chance: 100.0
rare:
rolls: 2
chance: 75.0
rewards:
loot-tables:
common:
rolls: "2-4"
chance: 100.0
rare:
rolls: 1
chance: 75.0
rewards:
# Drops from regular wave zombies when killed during the invasion
zombie-drops:
enabled: true
loot-tables:
common:
rolls: 1
chance: 0.5
rare:
rolls: 0
chance: 0.0
# Rewards distributed to players for fighting the boss based on damage thresholds
boss:
# Minimum damage required to be eligible for boss rewards (guarantees base loot rolls if met)
min-damage: 5.0
loot-tables:
common:
# Base rolls guaranteed upon meeting min-damage
base-rolls: 1
chance: 100.0
# Damage required to gain +1 extra roll
damage-per-roll: 10.0
max-rolls: 5
rare:
base-rolls: 0
chance: 100.0
# Damage required to gain +1 extra roll
damage-per-roll: 25.0
# Maximum total rolls achievable for this loot table (0 or negative for unlimited)
max-rolls: 3